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Vanquish PS3 vs. Xbox 360

Spotted on the SEGABits Youtube Page, this video compares the two builds of Vanquish. Digitial Foundry writes:

“The key difference seems to be that the Xbox 360 goes for a conventional capped 30FPS, double-buffer approach (losing v-sync when dropping under the target frame-rate in order to maintain fluidity) whereas the PS3 game employs triple-buffering, effectively ensuring that there is not a single torn frame any time during the gameplay experience. The Xbox 360 version feels a touch more responsive, but whether this is down to the double-buffering or a slightly higher average frame-rate is something we’ll need to take a look at in more depth with the final review code when it appears.”

Having tried the demo on both consoles – all I can say is that seemed pretty identical to me. It comes down to controller preference and a choice between achievements and/or trophies.

[Source: Digital Foundry]

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