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	<title>SegaShiro: Pure SEGA HARDCORE! &#187; Articles</title>
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	<link>http://www.segashiro.com</link>
	<description>The Sega Resource. This site features news, video reviews, hardcore and retrocore gaming. The source for Sega fiends..</description>
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		<title>Sonic &amp; Knuckles All-Stars RC Cars Review</title>
		<link>http://www.segashiro.com/2011/08/14/sonic-knuckles-all-stars-rc-cars-review/</link>
		<comments>http://www.segashiro.com/2011/08/14/sonic-knuckles-all-stars-rc-cars-review/#comments</comments>
		<pubDate>Mon, 15 Aug 2011 00:09:36 +0000</pubDate>
		<dc:creator>DJ Fob Fresh</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Knuckles]]></category>
		<category><![CDATA[NKOK]]></category>
		<category><![CDATA[Original Content]]></category>
		<category><![CDATA[RC cars]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Roaad test]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sega toys]]></category>
		<category><![CDATA[Sonic]]></category>
		<category><![CDATA[Sonic vs Squirrel]]></category>
		<category><![CDATA[Toys]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.segashiro.com/?p=27137</guid>
		<description><![CDATA[

The Sonic &#38; SEGA All-Stars Racing RC cars come in two flavors &#8211; you can pick up Sonic&#8217;s Speedstar or Knuckles&#8217; ATV &#8211; but most hardcore fans would probably want to pick up both to pit the former rivals against one another.
At $24.99 are the units worth wasting your hard earned cash on? We have [...]]]></description>
		<wfw:commentRss>http://www.segashiro.com/2011/08/14/sonic-knuckles-all-stars-rc-cars-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Website Story: The Joys, Nuances, and Minor Annoyances with the Nintendo 3DS</title>
		<link>http://www.segashiro.com/2011/03/14/website-story-the-joys-nuances-and-minor-annoyances-with-the-nintendo-3ds/</link>
		<comments>http://www.segashiro.com/2011/03/14/website-story-the-joys-nuances-and-minor-annoyances-with-the-nintendo-3ds/#comments</comments>
		<pubDate>Mon, 14 Mar 2011 16:07:32 +0000</pubDate>
		<dc:creator>DJ Fob Fresh</dc:creator>
				<category><![CDATA[Articles]]></category>

		<guid isPermaLink="false">http://www.segashiro.com/?p=22372</guid>
		<description><![CDATA[
Late last week I posted an unboxing video of the North American 3DS &#8211; it is pretty funny reading the comments on Youtube that either tell me off or ask me to explain how I got the unit.
One person asked me how it felt to play SEGA games on other consoles&#8230;another assumed I did not [...]]]></description>
		<wfw:commentRss>http://www.segashiro.com/2011/03/14/website-story-the-joys-nuances-and-minor-annoyances-with-the-nintendo-3ds/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Notes and Thoughts on Anarchy Reigns</title>
		<link>http://www.segashiro.com/2011/01/30/notes-and-thoughts-on-anarchy-reigns/</link>
		<comments>http://www.segashiro.com/2011/01/30/notes-and-thoughts-on-anarchy-reigns/#comments</comments>
		<pubDate>Sun, 30 Jan 2011 18:20:09 +0000</pubDate>
		<dc:creator>DJ Fob Fresh</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[CONSOLES]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.segashiro.com/?p=20993</guid>
		<description><![CDATA[
Platinum Games has been a incredible developer for SEGA over the last few years and are infused with the same sort of moxie that the SEGA was known in the heyday as a console manufacturer. They have a punk attitude and love crafting original yet critically acclaimed content. In fact, Platinum Games does what Nintendon&#8217;t [...]]]></description>
		<wfw:commentRss>http://www.segashiro.com/2011/01/30/notes-and-thoughts-on-anarchy-reigns/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Arcade Nano Mini Mega Drive Review</title>
		<link>http://www.segashiro.com/2011/01/06/arcade-nano-mini-mega-drive-review/</link>
		<comments>http://www.segashiro.com/2011/01/06/arcade-nano-mini-mega-drive-review/#comments</comments>
		<pubDate>Fri, 07 Jan 2011 02:56:08 +0000</pubDate>
		<dc:creator>DJ Fob Fresh</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[WTF?]]></category>
		<category><![CDATA[Arcade Nano Review]]></category>
		<category><![CDATA[Games Basement UK]]></category>
		<category><![CDATA[Key chain]]></category>
		<category><![CDATA[Mega Drive]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sonic]]></category>
		<category><![CDATA[Tec Toy]]></category>

		<guid isPermaLink="false">http://www.segashiro.com/?p=20349</guid>
		<description><![CDATA[
There are lots of ways to play SEGA&#8217;s classic titles from disc based collections on the PS3 and Xbox 360 to licensed portable game systems like the GenMobile.
But imagine playing titles like Shinobi III, Sonic 2, and Ecco the Dolphin off something the size of a key chain?
Atgames and Game Basement UK have created one [...]]]></description>
		<wfw:commentRss>http://www.segashiro.com/2011/01/06/arcade-nano-mini-mega-drive-review/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Written Review: Gunstar Heroes Future (GBA)</title>
		<link>http://www.segashiro.com/2010/07/08/written-review-gunstar-heroes-future-gba/</link>
		<comments>http://www.segashiro.com/2010/07/08/written-review-gunstar-heroes-future-gba/#comments</comments>
		<pubDate>Thu, 08 Jul 2010 12:05:56 +0000</pubDate>
		<dc:creator>DHXIII</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[CONSOLES]]></category>
		<category><![CDATA[cool]]></category>
		<category><![CDATA[Future]]></category>
		<category><![CDATA[GBA]]></category>
		<category><![CDATA[Gunstar]]></category>
		<category><![CDATA[Heroes]]></category>
		<category><![CDATA[Sonic]]></category>

		<guid isPermaLink="false">http://www.segashiro.com/?p=14552</guid>
		<description><![CDATA[
Hey Shiro fans, remember a while ago I made a post about the &#8216;Mini Shiro Bunker&#8217;? If so you may also remember that in the post I mentioned a recording studio.  Sadly, none of the equipment I ordered has arrived from the post therefore you will have to live with my less exciting but much more in [...]]]></description>
		<wfw:commentRss>http://www.segashiro.com/2010/07/08/written-review-gunstar-heroes-future-gba/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Top 10 DC Titles We Would Love to See Return on PSN and Xbox Live</title>
		<link>http://www.segashiro.com/2010/06/10/top-10-dc-titles-would-love-to-see-return-on-psn-and-xbox-live/</link>
		<comments>http://www.segashiro.com/2010/06/10/top-10-dc-titles-would-love-to-see-return-on-psn-and-xbox-live/#comments</comments>
		<pubDate>Fri, 11 Jun 2010 03:30:24 +0000</pubDate>
		<dc:creator>DJ Fob Fresh</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Dreamcast]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[WTF?]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[DC]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Top Ten List]]></category>
		<category><![CDATA[XBLA]]></category>

		<guid isPermaLink="false">http://www.segashiro.com/?p=13593</guid>
		<description><![CDATA[You knew this list was coming&#8230;the minute SEGA announced they were bringing in Dreamcast titles out of the vault, we sat down and thought about the10 titles we wanted the most regardless of whether or not we think SEGA would actually do it.
Just so you know &#8211; we threw some import only curve balls into [...]]]></description>
		<wfw:commentRss>http://www.segashiro.com/2010/06/10/top-10-dc-titles-would-love-to-see-return-on-psn-and-xbox-live/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Tales of an Indie Game Designer: Character Design</title>
		<link>http://www.segashiro.com/2010/05/23/tales-of-an-indie-game-designer-character-design/</link>
		<comments>http://www.segashiro.com/2010/05/23/tales-of-an-indie-game-designer-character-design/#comments</comments>
		<pubDate>Sun, 23 May 2010 12:52:19 +0000</pubDate>
		<dc:creator>DHXIII</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[CONSOLES]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[a game]]></category>
		<category><![CDATA[De Block]]></category>
		<category><![CDATA[dev]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[Of]]></category>
		<category><![CDATA[Tales]]></category>
		<category><![CDATA[Tales of a game designer]]></category>

		<guid isPermaLink="false">http://www.segashiro.com/?p=12944</guid>
		<description><![CDATA[
Welcome to the second chapter of the wondrous &#8217;Tales of an Indie Game Designer&#8217; last time I was moaning about level design being a great hassle.
Guess what? Character design is a whole new level of mundane. While game design is fun, you begin to realize to render everything as  &#8221;in-complete,&#8221; to create anything worth looking at requires [...]]]></description>
		<wfw:commentRss>http://www.segashiro.com/2010/05/23/tales-of-an-indie-game-designer-character-design/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Tales of an Indie Game Designer: Level Design</title>
		<link>http://www.segashiro.com/2010/05/16/tales-of-a-game-designer-level-design/</link>
		<comments>http://www.segashiro.com/2010/05/16/tales-of-a-game-designer-level-design/#comments</comments>
		<pubDate>Sun, 16 May 2010 10:23:54 +0000</pubDate>
		<dc:creator>DHXIII</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[CONSOLES]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[a]]></category>
		<category><![CDATA[Block]]></category>
		<category><![CDATA[De]]></category>
		<category><![CDATA[De Block]]></category>
		<category><![CDATA[designer]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Of]]></category>
		<category><![CDATA[platform]]></category>
		<category><![CDATA[Sonic]]></category>
		<category><![CDATA[Tales]]></category>
		<category><![CDATA[Tales of a game designer]]></category>

		<guid isPermaLink="false">http://www.segashiro.com/?p=12595</guid>
		<description><![CDATA[
Welcome to the very first chapter of  &#8217;Tales of a Game Designer&#8217;, this is a feature that will be exclusive to Segashiro. In this feature, I will rant on some of the various elements that must be encountered when creating a game.
If you have read my recent post you will already know that I have [...]]]></description>
		<wfw:commentRss>http://www.segashiro.com/2010/05/16/tales-of-a-game-designer-level-design/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Hideki Kamiya Expresses Disappointment at Pornographic Bayonetta Doujinshi</title>
		<link>http://www.segashiro.com/2010/05/13/hideki-kamiya-expresses-disappointment-at-pornographic-bayonetta-doujinshi/</link>
		<comments>http://www.segashiro.com/2010/05/13/hideki-kamiya-expresses-disappointment-at-pornographic-bayonetta-doujinshi/#comments</comments>
		<pubDate>Thu, 13 May 2010 18:16:58 +0000</pubDate>
		<dc:creator>radcrap</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[CONSOLES]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[WTF?]]></category>
		<category><![CDATA[Bayonetta]]></category>
		<category><![CDATA[depictions]]></category>
		<category><![CDATA[Dousjinshi]]></category>
		<category><![CDATA[Female]]></category>
		<category><![CDATA[Gamer]]></category>
		<category><![CDATA[Hentai]]></category>
		<category><![CDATA[NSFW]]></category>
		<category><![CDATA[nudity]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sex]]></category>

		<guid isPermaLink="false">http://www.segashiro.com/?p=12519</guid>
		<description><![CDATA[
Game guru, Hideki Kamiya, at Platinum Games has expressed his concern over the release of Bayonetta Doujinshi. For those not in the know &#8211; Doujinshi are fan fiction comics that tend to focus on &#8220;adult&#8221; themes of love and sexuality.
These can range from normal depictions of love to the perversion of hentai. Granted, anyone who [...]]]></description>
		<wfw:commentRss>http://www.segashiro.com/2010/05/13/hideki-kamiya-expresses-disappointment-at-pornographic-bayonetta-doujinshi/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Dissecting the House of the Dead Hand Cannon&#8230;</title>
		<link>http://www.segashiro.com/2010/05/08/dissecting-the-house-of-the-dead-hand-cannon/</link>
		<comments>http://www.segashiro.com/2010/05/08/dissecting-the-house-of-the-dead-hand-cannon/#comments</comments>
		<pubDate>Sat, 08 May 2010 05:10:10 +0000</pubDate>
		<dc:creator>DJ Fob Fresh</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[CONSOLES]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Ghost Squad]]></category>
		<category><![CDATA[Hand Cannon]]></category>
		<category><![CDATA[Hardcore]]></category>
		<category><![CDATA[House of the Dead]]></category>
		<category><![CDATA[Light guns]]></category>
		<category><![CDATA[mod]]></category>
		<category><![CDATA[Nyko Perfect Shot]]></category>
		<category><![CDATA[Original Content]]></category>
		<category><![CDATA[Pictures]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Wii Gun Review]]></category>
		<category><![CDATA[Wii Zapper]]></category>

		<guid isPermaLink="false">http://www.segashiro.com/?p=12190</guid>
		<description><![CDATA[The Hand Cannon arrived today from Australia and it is one mean looking mofo. I purchased mine for roughly $20 dollars plus shipping.
Hands down the House of the Dead gun is definitely one of the better looking gun shells for the Wii. But is it the perfect?
Sadly, it isn&#8217;t perfect out of the box but [...]]]></description>
		<wfw:commentRss>http://www.segashiro.com/2010/05/08/dissecting-the-house-of-the-dead-hand-cannon/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Website Story: Last Arcade Standing&#8230;Playdium Part 2</title>
		<link>http://www.segashiro.com/2010/05/05/website-story-last-arcade-standing-playdium-part-2/</link>
		<comments>http://www.segashiro.com/2010/05/05/website-story-last-arcade-standing-playdium-part-2/#comments</comments>
		<pubDate>Thu, 06 May 2010 03:25:17 +0000</pubDate>
		<dc:creator>DJ Fob Fresh</dc:creator>
				<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Articles]]></category>
		<category><![CDATA[Gamer]]></category>
		<category><![CDATA[Mississauga]]></category>
		<category><![CDATA[Ontario]]></category>
		<category><![CDATA[Original Content]]></category>
		<category><![CDATA[Playdium Overview]]></category>
		<category><![CDATA[SEGA REVIEWS]]></category>
		<category><![CDATA[Toronto]]></category>

		<guid isPermaLink="false">http://www.segashiro.com/?p=12084</guid>
		<description><![CDATA[Welcome back to part 2 of the overview of the SEGA gaming goodness at Playdium. One thing that struck me as interesting during my trip to one of the last MEGA arcades is that SEGA has released a ton of movie based titles &#8211; everything from Jurassic Park to Star Wars.
These movie games really resonated [...]]]></description>
		<wfw:commentRss>http://www.segashiro.com/2010/05/05/website-story-last-arcade-standing-playdium-part-2/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Website Story: Last Arcade Standing&#8230;Playdium Mississauga (Formerly SEGA City) Part 1</title>
		<link>http://www.segashiro.com/2010/05/03/website-story-last-arcade-standing-playdium-mississauga-formerly-sega-city-part-1/</link>
		<comments>http://www.segashiro.com/2010/05/03/website-story-last-arcade-standing-playdium-mississauga-formerly-sega-city-part-1/#comments</comments>
		<pubDate>Tue, 04 May 2010 03:59:29 +0000</pubDate>
		<dc:creator>DJ Fob Fresh</dc:creator>
				<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Articles]]></category>
		<category><![CDATA[Canada]]></category>
		<category><![CDATA[Gamer]]></category>
		<category><![CDATA[Hardcore]]></category>
		<category><![CDATA[Playdium]]></category>
		<category><![CDATA[Sega]]></category>

		<guid isPermaLink="false">http://www.segashiro.com/?p=12014</guid>
		<description><![CDATA[
Today has been an incredible SEGA adventure, Playdium has been in Toronto for a long time but I never got a chance to go in my youth. Now that I got wheels and paycheck, what better way to spend a day off than checking out one of the last true MEGA arcades I know&#8230;.
If you [...]]]></description>
		<wfw:commentRss>http://www.segashiro.com/2010/05/03/website-story-last-arcade-standing-playdium-mississauga-formerly-sega-city-part-1/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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